Robot Army : Kinect and Kinematics

All day Tuesday Mark messed with the delta math trying to map the motors to the Kinect input. It seemed like no progress was to be made until the 11th hour when he ran his code and everything suddenly went from fail to working perfectly. So that spooky kinematics hurdle has now been cleared.

Today is turning out to be a bit stressful. I’m preparing to leave for a ten-day winter pilgrimage back east to visit family, and as such am going over a list of things that Mark and I must both take care of over the duration that we are not conjoined at the hip. He’ll be handling all the tangible stuff – while I crunch numbers and go into deep marketing mode.

In other news, we were able to do some actual “light playing” this weekend. As a member of our hackerspace suggested, it would be really neat to see the delta robots paint with their LEDs in some long exposure shots. After another round of promotional pics, we took a robot in the bedroom, set the tripod up and turned out the lights…heh. The result was magical :

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I can’t forget to mention that Rev B came in from OSH Park. WOO! If these work, I’ll be ordering another handful this week so that we have enough brains in time for January. With luck, our demo size just doubled from three to six- if not, I have new fancy pasties =]

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Interested in making a delta robot? For the full scoop on Light Play, visit : lightplay.zoness.com

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One response to “Robot Army : Kinect and Kinematics

  1. Pingback: Light Play : Kinect and Kinematics « adafruit industries blog

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